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	<title>POSZU &#187; product</title>
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		<title>Live by Capital, Die by Capital</title>
		<link>http://www.poszu.com/2013/01/13/live-by-capital-die-by-capital/</link>
		<comments>http://www.poszu.com/2013/01/13/live-by-capital-die-by-capital/#comments</comments>
		<pubDate>Mon, 14 Jan 2013 00:04:45 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Emissions]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[economics]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[product]]></category>

		<guid isPermaLink="false">http://www.poszu.com/?p=4301</guid>
		<description><![CDATA[Aaron Swartz&#8217;s death has unleashed a massive amounts of sentiment. Some from his friends (some of whom are also my friends), some from people who didn&#8217;t know him but knew his work, and others condemning his persecution, widely attributed as one cause to his suicide. All of which, is very heartfelt, and the emotion of [...]]]></description>
				<content:encoded><![CDATA[<p>Aaron Swartz&#8217;s death has unleashed a massive amounts of sentiment. Some from his friends (some of whom are also my friends), some from people who didn&#8217;t know him but knew his work, and <a href="http://lessig.tumblr.com/post/40347463044/prosecutor-as-bully">others condemning his persecution</a>, widely attributed as one cause to his suicide. All of which, is very heartfelt, and the emotion of which is a bit overwhelming to me, and <a href="http://www.thestate.ae/the-social-experience-of-suicide/">has made me think a lot about suicide in general</a>, a reoccurring theme in my life, and no doubt many others.</p>
<p>There is one thing nagging at me currently (I&#8217;m sure others will come up as I continue to reflect on this, as they tend to do), about the criticism of his persecution. Apart from the quite reasonable and warranted outrage at the charges that were levi ed against him for such an insignificant transgression (if there was a transgression at all), the critique of intellectual property I&#8217;ve heard surround this tragedy seems to be missing something. </p>
<p>While <a href="http://jacobbacharach.wordpress.com/2013/01/13/the-days-when-we-had-rest-o-soul-for-they-were-long/">the rentier class</a> who pushes the harsh penalties for intellectual property violation are certainly to blame, and as any purely capitalist force are completely deserving of critique, this forgets the fact that Aaron himself was, in a way, part of this class, having made quite a bit of money when Reddit sold out to Conde-Nast.</p>
<p>First of all, this is in no way to suggest that Aaron, his life, or his work was in any way hypocritical. On the contrary, from all accounts he was a remarkable person who strove to promote equity and justice in the world without exception, committing all of his financial resources to his work of liberating information, and people themselves by giving them access to this information. So much so, that as <a href="http://lessig.tumblr.com/post/40347463044/prosecutor-as-bully">Lawrence Lessig suggests</a>, he had few resources left for defending himself. I can think of few examples of lives lived in recent times, in which it sounds as if someone so selflessly devoted themselves to what is right, as opposed to what is popular or lucrative. And in general, I see absolutely nothing wrong with taking money from capitalist interests in order to fund the fight against them. This is an unfortunate fact of the extent of the capitalist economy in contemporary times&#8211;it is impossible to fight against them without holding property, using resources, and laboring under the auspices of the system.</p>
<p>What this points out, I think, is the contradictions of the system that Aaron was coming up against. </p>
<p>For all the activist technologists out there in the world fighting the good fight, there is very little recognition that the system itself that they are utilizing is broken. This path, of cashing in on a clever invention so that then, one has the resources to spend on the frivolous luxury of doing good, is viewed as the best and most noble path. Business, itself, is the primary tool that many technologists point to, as the weapon with which to undo the negative effects of capitalism. Start a business, make a fortune, start a non-profit, give a TED talk, everyone applauds. But if you do something as forward as plugging in a computer and start downloading public information, you have a prison cell to look forward to.</p>
<p>If we are actually trying to confront the rentier class, then we have to see the way that technology itself <em>is the rent system</em>. I don&#8217;t say that we should condemn technology. I say that we need to realize that the entire spectrum of &#8220;good&#8221; and &#8220;evil&#8221;, our entire conception of justice and how to achieve it, is wholly owned by this rentier class, and leased back to us, in pieces, in platforms, and in apps. </p>
<p>From everything I&#8217;ve read of Aaron&#8217;s writings about his life and work, it sounds like it was creativity and curiosity that drove him to accomplish everything he did, and I can only imagine, this is what led him to allegedly set a computer up to download those public files. Curiosity took him to thwart the rules of how to do &#8220;good&#8221; in the world, and to pursue a sort of good that has been criminalized. If I am correct in this assessment, the lesson I take from this is that our creativity must find ways to take back this sense of justice. </p>
<p>I don&#8217;t know what this means. I don&#8217;t know how to take back this sense of justice. But as we celebrate the amazing technological things that Aaron did, I can&#8217;t help but feel that he was set up, not just by the US attorneys who persecuted him, but by all of the technological wonders that make our world. I feel like the bad guys in this situation are not just the government, the music industry, and the institutions supposedly existing to spread knowledge that sought to restrict it, but also start-up culture, TED talks, what we know as &#8220;innovation&#8221;, business, and every piece of property, from restricted PDFs to office space, to every dollar and every cent.</p>
<p>I&#8217;m an unrepentant anti-capitalist, but if you are a person who thinks what happened to Aaron was wrong, I don&#8217;t know how it could be any other way. It was the technological property that Aaron worked with, that he was trying to liberate, that turned was against him; and I can&#8217;t help but think that every one of us benefiting by that property is in some way culpable.</p>
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		<title>POSZU Podcast #1</title>
		<link>http://www.poszu.com/2012/12/21/poszu-podcast-1/</link>
		<comments>http://www.poszu.com/2012/12/21/poszu-podcast-1/#comments</comments>
		<pubDate>Fri, 21 Dec 2012 23:05:34 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Material Cargo]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[product]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[space]]></category>

		<guid isPermaLink="false">http://www.poszu.com/?p=4291</guid>
		<description><![CDATA[I made a podcast. It should probably be called the &#8220;umm&#8230; ahh&#8230;&#8221; Podcast, because it&#8217;s been a while since I&#8217;ve been on the radio, and these twenty-some minutes are mostly me remembering not to hate the sound of my voice and how to speak correctly. But here it is. Audio recording: me reading some of [...]]]></description>
				<content:encoded><![CDATA[<p>I made a podcast. It should probably be called the &#8220;umm&#8230; ahh&#8230;&#8221; Podcast, because it&#8217;s been a while since I&#8217;ve been on the radio, and these twenty-some minutes are mostly me remembering not to hate the sound of my voice and how to speak correctly.</p>
<p>But here it is. Audio recording: me reading some of my writing, talking about space anarchism futures, playing some ambient noise and loop tapes, and, umm, ahh, me talking some more.</p>
<p>Future podcasts, if there are any, will be better quality, linked to your standard podcast feed services, be better produced, and so on, and so forth. But there has to be a first one, so here it is.</p>
<p><a href="http://www.poszu.com/wp-content/uploads/2012/12/POSZU_Podcast1.mp3">POSZU Podcast #1</a></p>
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		<item>
		<title>How About Podcasts?</title>
		<link>http://www.poszu.com/2012/12/09/how-about-podcasts/</link>
		<comments>http://www.poszu.com/2012/12/09/how-about-podcasts/#comments</comments>
		<pubDate>Sun, 09 Dec 2012 19:43:24 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Emissions]]></category>
		<category><![CDATA[product]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[words]]></category>

		<guid isPermaLink="false">http://www.poszu.com/?p=4288</guid>
		<description><![CDATA[Do you still listen to podcasts? I do. I&#8217;m still trying to figure it out, but I think my fascination stems from a combination of the packaged, finished product, but the relatively open means of distribution. Podcasts go out over RSS feed, but they are more orderly and substantial in content than most blog posts. [...]]]></description>
				<content:encoded><![CDATA[<p>Do you still listen to podcasts? I do. I&#8217;m still trying to figure it out, but I think my fascination stems from a combination of the packaged, finished product, but the relatively open means of distribution. Podcasts go out over RSS feed, but they are more orderly and substantial in content than most blog posts. It&#8217;s kind of like TV on demand, except for audio. There are some video podcasts, but most people who do cyclical video put it on Youtube, from which is very difficult to get a functional RSS feed and download the episodes for offline play. (I&#8217;ve only been able to do it manually, episode by episode, which is tedious.)</p>
<p>I&#8217;ve been thinking more about audio as a medium lately, because of the things I like about podcast&#8217;s distribution. It seems to have a lot of advantages over the most common means of print distribution. I also worked at my college radio station, and I&#8217;m kind of nostalgic for the idea of having a radio show.</p>
<p>Here are some podcasts I like, for various reasons. Sorry no links, but you can find them easily enough.</p>
<p>DJ Rupture&#8217;s Mudd Up, from WMFU<br />
<em>Nice mixture of interviews and music, always stuff I hear here first.</em></p>
<p>The Fader, and XLR8R<br />
<em>My version of pop music, without commercials (though the occasional sponsor nag). An hour mixtape is a perfect dose of pop music for me.</em></p>
<p>The Economist Week Ahead, and PBS News Hour Daily Updates<br />
<em>Short bites of news, read in nice voices. Again, no commercials, so just the part of the radio I want to hear when I want it.</em></p>
<p>Radiolab, Science Friday, SciAm&#8217;s Science Talk<br />
<em>Deeper discussion, interesting topics, and in the case of Radiolab especially, exquisite production. Ira Flatow&#8217;s constant station IDs are annoying (because it actually is a radio show) but I can deal. I like that SciFri breaks up their hour-long shows into segments, so I only listen to the ones I&#8217;m interested in.</em></p>
<p>New York Review of Books podcast<br />
<em>This was one of my favorites, but they seem to be putting them out far less often. They would mix it up&#8211;sometimes an interview, sometimes a recorded lecture, sometimes an &#8220;essay&#8221; of sorts. And the day I stumbled across Charles Simic reading his poetry on this podcast was probably the best podcast day ever. I still go back and listen to that one. His voice is fantastic, and gives a new life to his poetry.</em></p>
<p>What else? What podcasts do you listen to, and what about them is good? What do you think about podcasts as a medium?</p>
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		<title>How Salon Stole My Work (and then fixed their mistake)</title>
		<link>http://www.poszu.com/2012/12/03/how-salon-stole-my-work/</link>
		<comments>http://www.poszu.com/2012/12/03/how-salon-stole-my-work/#comments</comments>
		<pubDate>Mon, 03 Dec 2012 21:59:29 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Ballast]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[product]]></category>

		<guid isPermaLink="false">http://www.poszu.com/?p=4278</guid>
		<description><![CDATA[Update 2: Salon has agreed to change the headline and deck on the piece, reverting to the original title of the piece, and totally reversing the wording of the subheading to make it more accurate to the content of my essay: see the link above, versus original screenshot below. (Though it is unfortunate the permalink [...]]]></description>
				<content:encoded><![CDATA[<p><em><strong>Update 2</strong>: <a href="http://www.salon.com/2012/10/14/burning_man_on_its_last_legs/">Salon has agreed to change the headline and deck on the piece</a>, reverting to the original title of the piece, and totally reversing the wording of the subheading to make it more accurate to the content of my essay: see the link above, versus original screenshot below. (Though it is unfortunate the permalink cannot be changed.) Many thanks to JS at Salon for being very professional and agreeable in helping the change take place. As far as I&#8217;m concerned, this closes the issue, and Salon has put things right. I never did find out what the thought process was in the original mis-titling, but I&#8217;m willing to chalk that up as one of life&#8217;s unfortunate mysteries. As long as what amounted to me being misquoted was corrected, and the CC license is followed, then things are okay. What&#8217;s done is done. Thanks to everyone who expressed their frustration about this in commiseration with me as well&#8211;although such a thing might be &#8220;standard media practice&#8221;, it was heartening to know that I wasn&#8217;t alone in seeing this as a complete misrepresentation.</em></p>
<p><em><strong>Update</strong>: I&#8217;ve been informed that Salon has a reprint agreement with TNI, according to TNI&#8217;s CC license. Reprinting, of course, is in line with the <a href="http://creativecommons.org/licenses/by-nc-nd/3.0/">Creative Commons Attribution-NonCommercial-NoDerivs 3.0 License</a>. Setting aside the fact that Salon automatically violates the Non-Commercial use aspect, the question is then whether or not it is a derivative work or not. It is standard practice to re-title pieces when re-publishing, without consulting with the author. However, I think in this case, it is clear that the title and sub-heading are so different from the piece itself, to make it more of ironic piece of performance art than a real article when published on Salon. Imagine if someone wrote a piece about the positives and negatives of a particular political group, or a company, or a person. If that article was republished with the title, &#8220;X on its Last Legs&#8221;, the import of that change to the piece would be obvious. Without a judge&#8217;s ruling, this is just my opinion. So for now, I hope that Salon can see the damage they&#8217;ve caused, and simply changed the title or marks it as a derivative piece with a disclaimer.</em></p>
<p>Yesterday, while doing a standard Google self-search to find an essay I had published in the past, I discovered an essay of mine that I did not publish. Salon took <a href="http://thenewinquiry.com/essays/burning-man-is-grey/">an article I wrote about Burning Man that ran on <em>The New Inquiry</em></a>, and republished it without permission. Not only that, but they gave it a horrible, hatchet-title, which completely changed the meaning of the piece.</p>
<p><a href="http://www.poszu.com/2012/12/03/how-salon-stole-my-work/salon-screengrab/" rel="attachment wp-att-4279"><img src="http://www.poszu.com/wp-content/uploads/2012/12/Salon-screengrab-500x297.png" alt="" title="Salon screengrab" width="500" height="297" class="aligncenter size-large wp-image-4279" /></a></p>
<p>Please read <a href="http://thenewinquiry.com/essays/burning-man-is-grey/">my actual article at <em>The New Inquiry</em></a> if you are interested in how I was arguing, in fact, the opposite. My piece was about how through my experience, I came to the understanding that despite any particular problem or challenge of Burning Man, what people are doing there is something that is innate to their own way of life. No matter what happens to Burning Man, no matter how it changes, the people who attend it will continue to do what they do, either at Burning Man, or elsewhere. And that includes me, because I have been the last two years, and I will be there next summer as well.</p>
<p>So you might be able to understand how distraught I was at seeing my piece slapped up on another site with a low, attention-grabbing headline that completely misrepresented my piece. I know a little bit about the internet&#8211;stuff gets stolen, re-purposed, and borrowed, with different and contradicting definitions of what fair use is (what Salon did was in no way fair use, see below). But knowing that reality didn&#8217;t make it any easier to read the comments on the Salon page, where long-time burners dismissed the piece, my writing, and my own experience as an attendee of Burning Man. I completely understand why they attacked this posting. Burning Man isn&#8217;t something that is understood by people who don&#8217;t go because it is very complicated, and there are many different cultures and ethics rolled up into a singular meme. Media tends to send a few correspondents, who tend to report back the briefest glimpses of what actually happens there, the reality of which can never fit into 500, or even 3000 words. The limited nature of reporting on Burning Man was one reason that I was so excited to publish this piece. I wanted to break through the common conceptions of what the event is, and present the experience of a person who understood some of the events faults, but still loved it. Instead, because of Salon&#8217;s theft, this piece became another instance of what I hated: sensationalist journalism that cares more about page views than the subject matter. I&#8217;m deeply sorry to Burners who read this piece with this title, and thought that my words were meant as evidence of their cultures downfall.</p>
<p>I am sending Salon a DMCA takedown notice, because what they did is clear copyright violation. <em>The New Inquiry</em> is published under a  <a href="http://creativecommons.org/licenses/by-nc-nd/3.0/">Creative Commons Attribution-NonCommercial-NoDerivs 3.0 License</a>, which means that it&#8217;s material can be re-used, but only with attribution, not for commercial purposes, and with no derivative works. While Salon did provide attribution, listing my name and <em>The New Inquiry</em> as the source, they are using it for commercial purposes (as can be seen ads for cars and other sponsored links in the screen grab). And with the title change, they have published a derivative copy. Per my author agreement with <em>The New Inquiry</em>, I retain all copyright to the work, and so if Salon wished to use the piece outside of this license, they would have had to seek my permission, which they did not seek, and I did not and do not give. Furthermore, their site lists the article as &#8220;copyrighted by Salon&#8221;, and does not reproduce the Creative Commons License, which in and of itself is a violation of that license.</p>
<p>The unique powerlessness I feel in this situation is bizarre. I have gotten into internet scuffles before, but only on the basis of intellectual disputes. In these cases, I can respond, and even if my argument doesn&#8217;t outweigh my interlocutor&#8217;s, I can feel like I met someone on even terrain, and we were both able to make our cases, for anyone to read and judge. In this case, all I can do is send a DMCA takedown, and hope that Salon listens. I don&#8217;t have money for a lawyer. I&#8217;m simply an independent journalist. My name and ideas are being smeared by a major media outlet, and there is nothing I can do other than write a post on my own tiny site, fill out a form, and then sit here and hate it. I have no venue to respond in my own words (except here), because it is my own words that have been turned against me.</p>
<p>I would really like to get in touch with the editor at Salon that made the decision to steal my work in this way. The best I can hope from the DMCA takedown is that the page with my stolen work disappears. But I want to know why they did this. Was it simply to get a few page views? Did they have a quota to meet, or an assignment to publish something about Burning Man that they couldn&#8217;t otherwise complete? I want to hear from the person who thought it was okay to put an author in this position, and pulled the trigger on it. Did they think I wouldn&#8217;t care, or wouldn&#8217;t find out? Or is this one of countless thefts they make every day without really considering the ramifications? Is this standard behavior for a major media site? These are things I want to know, so I can contextualize this, and understand what this means for me and other independent writers.</p>
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		<title>White Paper: Open Card Deck Standard</title>
		<link>http://www.poszu.com/2012/10/15/white-paper-open-card-deck-standard/</link>
		<comments>http://www.poszu.com/2012/10/15/white-paper-open-card-deck-standard/#comments</comments>
		<pubDate>Tue, 16 Oct 2012 02:57:28 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Ballast]]></category>
		<category><![CDATA[epistemology]]></category>
		<category><![CDATA[product]]></category>
		<category><![CDATA[semiotics]]></category>

		<guid isPermaLink="false">http://www.poszu.com/?p=2574</guid>
		<description><![CDATA[This is an introductory essay and explanation of the Open Card Deck Standard, and the Library and License that will support it. As you might be able to tell, I’ve spent some time thinking about this, in conjunction with conversations with a number of people on related topics. But this is only the beginning. I’d [...]]]></description>
				<content:encoded><![CDATA[<p><em>This is an introductory essay and explanation of the Open Card Deck Standard, and the Library and License that will support it. As you might be able to tell, I’ve spent some time thinking about this, in conjunction with conversations with a number of people on related topics. But this is only the beginning. I’d like to continue the <a href="https://docs.google.com/document/d/1ZLcUAeI9-H3CzNuqsiBVNzc8MuxhMKDJGymqY6JFelQ/edit">discussion on this in a Google Doc</a>, so if you are interested in this or anything related to various types of open-ended social gaming, please join in.</em></p>
<p><strong>Definitions</strong></p>
<p>Before we detail the actual standards, let’s make some axiomatic definitions.</p>
<ol><em>Card</em></ol>
<p>A single database entry, with defined content fields (name, artwork, etc.). Each entry is designed to be printed on a single piece of generally flat material, using either one or both sides.</p>
<ol><em>Deck</em></ol>
<p>A collection of cards, selected with particular use in mind, to be the limited pool for that use. A deck might be created, added to, split, or diminished in various ways, but the deck defines the difference between the cards under consideration in play, and those that are not.</p>
<ol><em>Play</em></ol>
<p>The physical, mental, or social activities conducted with the deck, during a limited time duration that is in some way repeatable in a series. Creating the deck is not considered part of play; however, it is conceivable that rules might define play that changes the makeup of the deck.</p>
<ol><em>Rules</em></ol>
<p>The agreed upon patterns of play. Not all play is defined by the rules, and certain types of play will no doubt violate rules. Rules define the general plane of the use of the deck, either in reference to the deck and the cards’ content, or not. Apart from the agreed upon rules of play, other pre-existing and/or meta physical, mental, and social rules will no doubt affect the play as well.</p>
<p><strong>Some Introductory Notes on Card Decks</strong></p>
<p>A card deck is a way of databasing relatively small quantities information in a printed format, such that it can be handled and sorted in multi-dimensional physical ways, and considered by human minds accordingly.</p>
<p>In an era when digital databases are behind many of the informational tools we consider to be cutting edge, it may seem to be a reversion to think about laying our thoughts onto paper using ink. But while the power of search engines and algorithmic database programming is great, digital data must dogmatically conform to particular language rules. Data processed by a particular algorithm will always be processed precisely the same way&#8211;if the algorithm shifts from its design, the data can easily be rendered categorically unintelligible.</p>
<p>But by breaking text into smaller chunks by printing it on physical cards, we can more easily violate the categories of information, while not breaking the rules of language or intelligible thought. This allows our brains’ creativity to come in and repair the categories in an ad hoc manner, or manipulate them according to predetermined rules. We might call this the “play” of the cards&#8211;how they fall in order in a deck, in one’s hand, or on the table, and the relations between the cards. These physical shufflings provide interesting segue ways in and out of the information that might not have been generated by an algorithm.</p>
<p>These segue ways go by different names, depending on the card deck. We might call them “random”, “divinatory”, “inspirational”, “play”, “synthetic”, “strategic”, “speculative”, “thematic”, or “tangential”. Regardless of the context for naming these segue ways, the value they have to us is that they allow us to break from our previous categorizations, and attempt to create new categorizations, for whatever intellectual good this might do us.</p>
<p>Here some examples of various types of card decks with different formats, for different purposes:</p>
<ol><em>Tarot Deck</em> &#8211; The most popular Tarot Deck in English is the <a href="http://en.wikipedia.org/wiki/Rider-Waite_tarot_deck">Rider-Waite deck</a>, created in 1909, incorporating images and titles from various other sources. Used for divination, but also for a variety of card games, which various decks trace back to before being used for more occult purposes.</ol>
<ol><em>Oblique Strategies</em> &#8211; <a href="http://en.wikipedia.org/wiki/Oblique_Strategies">A deck of cards created by Brian Eno and Peter Schmidt</a>. Each card has a brief text phrase, intended to create some level of cognitive dissonance so that a person might break through a cognitive block. There have been five editions of the cards, as well as a number of homages and imitators.</ol>
<ol><em>Card Catalog</em> &#8211; Used in libraries before the widespread use of computer databases, they were used to sync up three different sorting systems: the alphabetical list of authors’ last names, a list of subject categories into which all materials were evaluated, and a library classification system like the Dewey Decimal System or the Library of Congress Classification that is used to sort the works on the shelves. By visiting one or more card catalogs, users could either find a particular work, or find related works based on the subject.</ol>
<ol><em>Sports Cards</em> &#8211; Originally designed as a promotion by chewing gum companies, cards with photos of various athletes, and on the reverse side, their stats, became popular with fans and collectors. While they are most known for being occasionally valuable collector-items, they are also used by children for <a href="http://www.streetplay.com/thegames/baseballcards.shtml">games</a> only semi-related to the information on the cards.</ol>
<ol><em>Magic: The Gathering Cards</em> &#8211; While there are many different collectible card games in different genres, <a href="http://en.wikipedia.org/wiki/Magic:_The_Gathering">“Magic Cards”</a> was perhaps the first and remains one of the most popular. A wide number of different cards are collected by players, from which they make decks used in play. A simple turn-system allows a player to deduct “life points” from his/her opponent, via the game design rules written on each card, accompanied by fantasy artwork and characterizations.</ol>
<p>For many in the various fields of critical intellectual pursuits, there is a fascination with the potential of card decks. They are appealing not only for the physical qualities they add to informational categorizing, but also because they can be created and destroyed at will, by anyone with printer and paper. There is nothing canonical about cards themselves outside of their decks, the only editorial constraint is on which cards belong in what deck. Cards seem adaptable to nearly any creative purpose, as long as they are designed well and the rules for using them are agreed upon.</p>
<p>But there are so many different possibilities for card decks, for different situations, games, rules, and practices. How does one go about discovering the limits of a new card deck? What should be included, and what excluded? What sorts of categories does one pre-define? Are all the cards the same, or are some different within the deck?</p>
<p>We are attempting an answer to these questions by drafting an Open Card Deck Standard (OCDS). The OCDS will be a format for creating cards that can be incorporated into any other deck made from cards that are similarly to OCDS standard. Any person will be able to create a card deck from any grouping of OCDS cards that they choose, selecting or ignoring cards at will to formulate the best deck for their purposes. The OCDS standard will be coupled with an OCDS Library and License, to promote the sharing and creation of any cards with the OCDS standard.</p>
<p><strong>Goals of the Standard</strong></p>
<ol><em>To allow for a large pool of cards outside of any one deck.</em></ol>
<p>While a deck is a strict limitation on the particular cards to be used in play, the precise makeup of the deck should be allowed to shift, if the deck creator desires. The OCDS allows for a larger “pool” of cards outside of the deck, which the creator can choose from at will. It also allows the creation of cards that are not “for” any particular deck, but could possibly used in a different deck in the future.</p>
<ol><em>To allow for collaboration between deck creators.</em></ol>
<p>OCDS cards are relatively basic, allowing for a single format of origin into any particular deck from the main OCDS Library. The Library will hold as many different cards as possible, allowing anyone wishing to work with OCDS to use these cards, and anyone wishing to create in OCDS to share their cards. The OCDS cards come with their own license, allowing them to be used by anyone, and modified. The modifications can be tracked via the database, and better variations will be used more widely.</p>
<ol><em>To encourage the sharing of cards in a way that alleviates any Intellectual Property concerns, by providing public ownership for the content, and allowing means for remixing and modifying that content either for re-sharing or other use.</em></ol>
<p>This is the point of the OCDS License. Anyone can come and take an unlimited amount of the content from the OCDS Library, but the OCDS Database only exists because material is submitted into it. The License aims to encourage both the use of content from the Library, and the addition of material to it.</p>
<ol><em>To encourage the shattering of complex cards into simple cards.</em></ol>
<p>One of the more notable constraints, and more notable features of OCDS is it’s very limited field allowances per card. This is to make each card as simple as possible, and as open to interpretation as possible. Rather than have detailed, overly-specific cards that force particular interpretations or uses, OCDS can better get at the root constructions, and increase the number of cards referencing a complicated idea, and allows those components to mix and mingle with others. One card with a complicated scenario will tend to read the same way in many uses&#8211;however, if that scenario is written across five different cards, more of the scenario-building is done in the play, allowing other cards to perhaps attach themselves to the scenario or replace particular aspects of the scenario.</p>
<ol><em>To encourage the sharing of cards without sharing rules.</em></ol>
<p>There are no fields in OCDS related to the play or rules of the cards. This is so the cards can be shared without assuming any models of play, after which, rules can be applied by individual deck creators without any need for inheriting rules made by other creators. This will limit the sorts of cards that can be considered OCDS, but will allow for the maximum utility of the cards in OCDS.</p>
<ol><em>To allow for customization/forking from OCDS.</em></ol>
<p>The definition of OCDS is limiting, to improve the utility of the standard. However, many card deck applications will require adding more detailed information into particular cards, such as longer description, play rules, or other symbolic notation. OCDS is designed with the explicit knowledge that it ought to be forked. The license will allow any deck creators to modify the cards, use them as they wish, and then re-modify them back to OCDS if they wish. The standard can be forked, up to and including forking the OCDS Library in its entirety, for the purposes of modifying the standard and the OCDS cards for different uses.</p>
<p>And probably more that we’ll discover as we start using it.</p>
<p><strong>The Open Card Deck Standard</strong></p>
<p>What follows is the very first draft of the OCDS, which we’ll call OCDS Version 0.1.</p>
<ol>
<li>The Open Card Deck Standard (OCDS) defines the Format for each OCDS card, the method for submitting a card or set of cards to the OCDS Library, and the OCDS License under which the cards and Library may be used.</li>
<li>OCDS Card Format</li>
<ol>
<li>Each OCDS card consists of one of each of the following fields:</li>
<ol>
<li>Name</li>
<ol>
<li>Definition: 99 characters or less that name all the information contained in the particular card. No syntactical formatting is to be used (e.g. periods, commas, colons, semi-colons, dashes, parentheses, brackets, quotes, symbols, etc.)</li>
</ol>
<li>Single Line</li>
<ol>
<li>Definition: 99 characters or less that describe the entirety of the card further. It cannot be identical to the Name, but can used syntactical formatting.</li>
</ol>
<li>Image</li>
<ol>
<li>Definition: a digital image in JPG, PNG, or GIF format, in 1:1 size ratio.</li>
</ol>
<li>Text</li>
<ol>
<li>Definition: 299 characters or less that describe in as much detail as possible the spirit of how the card ought to be considered.</li>
</ol>
<li>Date</li>
<ol>
<li>Definition: The date on which the card was submitted to the OCDS Library, in format MM/DD/YYYY.</li>
</ol>
<li>Version</li>
<ol>
<li>Definition: OCDS version number the card was submitted under. All cards entered into the OCDS are updated to the current version.</li>
</ol>
<li>Language</li>
<ol>
<li>Definition: Code indicating the language in which the card is written.</li>
</ol>
</ol>
</ol>
<li>OCDS Library</li>
<ol>
<li>The OCDS Library is a database available for reading and download on a public website that attempts to include every OCDS card ever made.</li>
<li>Submitting to the OCDS Library.</li>
<ol>
<li>Cards to be submitted to the Library are pre-formatted to OCDS by the submitter, and passed to the archivists.</li>
<li>The archivists check the formatting, scrub any previous Date or Version information, and add the Cards to the Library.</li>
<li>Everything submitted to the Library in proper format must be accepted.</li>
</ol>
<li>Viewing and Downloading the OCDS Library</li>
<ol>
<li>The Database is available for anyone to view, download, and use, according to the OCDS License.</li>
</ol>
<li>Mirroring and Forking the OCDS Library</li>
<ol>
<li>Mirroring and Forking is permitted. Please see the relevant sections in the License.</li>
</ol>
</ol>
<li>OCDS License</li>
<ol>
<li>The material in the OCDS Library is not owned by anyone, as it is open and free to use by all. However, to avoid the theft of this open material by way of any person or group claiming ownership to it and preventing its free and open use, this License is necessary.</li>
<li>Any material in the OCDS Library falls under this OCDS License for the entirety of the period for which it is in the Library.</li>
<li>Any material falling under the OCDS License must be maintained in OCDS and made available to the public continuously for as long as is humanly possible.</li>
<li>By submitting material to the OCDS Library, you acknowledge that it will fall under the OCDS License, and revoke all claims of ownership of the material.</li>
<li>By using the material in the OCDS Library, you acknowledge your understanding of the OCDS License, and agree to use the material accordingly.</li>
<li>Any material downloaded or copied from the OCDS Library can be removed from the OCDS License, and is then under a Creative Commons, Attribution License.</li>
<li>Mirroring or Forking of the Library can be done under the provisions of Section 6, above.
<ol>
<li>A Mirrored Library is one that is exactly the same as the OCDS Library. It can only be considered under OCDS if the date of its last download is listed, and it is unaltered.</li>
<li>A Forked Library is one that’s progenitor was the OCDS Library, but has had new material added to it or deleted, or its format was changed from OCDS. A Forked Library cannot be considered under OCDS.</li>
</ol>
<li>Any material downloaded, copied, altered, modified, or forked can be re-submitted to the Library if it is re-formatted for OCDS, and when added to the Library, it can again be considered in OCDS and under OCDS license.</li>
<li><em><strong>License short-form takeaway</strong>: When cards are properly OCDS and in the Library, they belongs to all of us. If you want to take some cards away and play with them, wonderful&#8211;but say where you got them. If after you play with them you bring it back and re-share them with everyone, that’s totally awesome, and they belong to everyone again.</em></li>
</ol>
</ol>
<p><strong>Use-Cases</strong></p>
<p>By now we’ve presented a crap ton of information about card decks, standards, and libraries, and it probably seems a bit overwhelming. Here are some use-cases and examples that hopefully will help explain while any of this is useful at all.</p>
<p><em>Three Example Cards</em></p>
<div class="box">
<ol>Name: Analog Computer<br />
Single Line: A computer that represents the non-digital using physics<br />
Image:<br />
Text: A method of solving problems by physical analogy. Translates physical characteristic (temperature, flow, speed, resistance etc) into a model of a problem. Allows changing variables to result in quick answers without re-calculation.<br />
Date: 10/14/2012<br />
Version: 0.1<br />
Language: EN</ol>
</div>
<div class="box">
<ol>Name: Custom<br />
Single Line: Recognizable cultural practices.<br />
Image:<br />
Text: Tradition, ritual, or belief. Enduring practices between two or more members of a group, that are socially learned and passed down through generations.<br />
Date: 10/14/2012<br />
Version: 0.1<br />
Language: EN</ol>
</div>
<div class="box">
<ol>Name: Places to Day Dream or Think<br />
Single Line: A particular kind of place at a particular kind of time.<br />
Image:<br />
Text: A quiet place, with a view. Or lots of noise, and no view. A place where nothing is happening, or too much is happening, so our mental schemas can’t follow the action, and our minds are free to wander. A place for waiting, resting, boredom, where meditation is forced on us.<br />
Date: 10/14/2012<br />
Version: 0.1<br />
Language: EN</ol>
</div>
<p>These three cards are good examples of cards in OCDS. They are properly formatted, but additionally they are loosely defined enough to be applicable in many different situations, but still descriptive enough to give any user something to work with. They may not fit precisely with a user’s need in a card deck, but they can provide the rough sketch to help them start making their own cards.</p>
<p><em>Expanding on a Card</em></p>
<div class="box">
<ol>Name: Automobile<br />
Single Line: A motorized vehicle.<br />
Image:<br />
Text: Invented in 1879, the automobile is now a common form of transportation.<br />
Date: 10/12/2012<br />
Version: 0.1<br />
Language: EN</ol>
</div>
<p>The above card is fine, but not great. A user might take this card from the Library, and improve it.</p>
<div class="box">
<ol>Name: Automobile<br />
Single Line: A vehicle, typically of four wheels, powered by combustion engine or electricity.<br />
Image:<br />
Text: Invented in 1879, the automobile is now a common form of transportation. In particular parts of the world, the ownership and common use of cars has been a significant feature of culture, creating specific architecture, music, films, and lifestyles focusing on cars.<br />
Date: 10/13/2012<br />
Version: 0.1<br />
Language: EN</ol>
</div>
<p>Or, the card could be modded for a particular use. Say, if it is going to be used in a deck that focuses on environmental awareness or climate change.</p>
<div class="box">
<ol>Name: Automobile<br />
Single Line: A vehicle, typically of four wheels, most-often powered by burning fossil fuels.<br />
Image:<br />
Text: Invented in 1879, the automobile is now a common form of transportation. As a major source of CO2 emissions and other pollutants, cars decrease air quality in congested areas. Additionally, death in car crashes is a major hazard in industrial societies.<br />
Date: 10/14/2012<br />
Version: 0.1<br />
Language: EN</ol>
</div>
<p><em>Duplicate and Modded Cards in the Library</em></p>
<p>As cards are modified, it is assumed that they will be added back into the Library as long as they maintain OCDS. It is conceivable that in the Library, there will be a build up of cards with similar or duplicate names. This is not a bug, but a feature. Using the date field on the cards, any person browsing the Library will easily be able to see the history of modifications, and choose to pull the cards from the Library that suit him/her best. Additionally, if a card is un-modded but added back into the Library as part of another submitted deck, the duplicate will serve as a vote of confidence for that particular modification. The Library will be able to present not only the most recent card variation for a particular name, but the most common. This will allow both the more standardized, but also the more diverse card version available for Library users.</p>
<p><em>Using a Card for a Game</em></p>
<p>Depending on the game, various information might be helpful added to the card, and other information might be superfluous. Here is a possible variation for a narrative roleplaying style car game.</p>
<div class="box">
<ol>Name: Automobile<br />
Single Line: A vehicle, typically of four wheels, carrying up to 4 passengers and 500 pounds of equipment.<br />
Image:<br />
Text: Invented in 1879, the automobile is now a common form of transportation. Used to travel between cities, and increase the rate of travel on all roadways.<br />
Movement: Needs a passenger of at least Intelligence 10 and Reflexes 12 to move. Increases movement rate by 10x.<br />
Fuel: Spend one Hydrocarbon per turn to use the Automobile.<br />
Risk: 1/10 chance of Accident, then roll for each Character Damages. 1/20 chance of Breakdown, then spend one Machine Parts before Automobile can be used again.<br />
Source: Card modified from from the OCDS Library.</ol>
</div>
<p>The added text gives gameplay instructions, and alters the description to make more sense in the context of the game. The date, version, and language information have been removed, because they are unnecessary to the game context. This card is no longer in OCDS standard, but because it was modified from an OCDS card, it must list the source to comply with Creative Commons Atttribution License.</p>
<p><em>Preparing a Modded Card for Resubmission to the Library</em></p>
<div class="box">
<ol>Name: Automobile<br />
Single Line: A vehicle, typically of four wheels, carrying up to 4 passengers and 500 pounds of equipment.<br />
Image:<br />
Text: Invented in 1879, the automobile is now a common form of transportation. Used to travel between cities, and increase the rate of travel on all roadways.<br />
Date:<br />
Version:<br />
Language: EN</ol>
</div>
<p>The above card used for gameplay has now been re-modded for submission to the Library. It does not have to be, but if the person who modded it thinks it may be useful for others, s/he might want to do so. The gameplay information has been removed. The text of certain fields have been changed, but still satisfy OCDS. The Date and Version information do not need to be added, as they will be updated by the OCDS Librarians on submission and format check. The Language of the card has been marked on the card.</p>
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		<title>Unboxing The State, Vol. 2</title>
		<link>http://www.poszu.com/2012/08/17/unboxing-the-state-vol-2/</link>
		<comments>http://www.poszu.com/2012/08/17/unboxing-the-state-vol-2/#comments</comments>
		<pubDate>Fri, 17 Aug 2012 17:05:24 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Emissions]]></category>
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		<guid isPermaLink="false">http://www.poszu.com/?p=2536</guid>
		<description><![CDATA[Woke up this morning to a banging on my door, and a package wrapped in DHS &#8220;This parcel has been inspected by US Customs&#8221; tape, with a Dubai return address. I always expect unexpected parcels, and was just going to go back to bed, but then I figured out what it was. It was my [...]]]></description>
				<content:encoded><![CDATA[<p>Woke up this morning to a banging on my door, and a package wrapped in DHS &#8220;This parcel has been inspected by US Customs&#8221; tape, with a Dubai return address. I always expect unexpected parcels, and was just going to go back to bed, but then I figured out what it was. It was my contributor&#8217;s copies of The State&#8217;s Volume Two: Speculative Geographies.</p>
<p>Rahel and Ahmad put together something absolutely crazy and wonderful. Despite the rough handling given to the issues by DHS, I found one of the most innovative print issues I&#8217;ve seen. Inside a dust cover, is a hard-backed folio containing a wallet-sized map fold of each article, with color photos. If my thrill at being included as an author in such a beautiful thing isn&#8217;t already clear, I took unboxing photos, which I never have done before.</p>
<p>Behold, the beauty of a magnificent print object, captured through a crappy cell phone camera, on my bed room floor.</p>
<p><a href="http://www.poszu.com/2012/08/17/unboxing-the-state-vol-2/photo-1-4-2/" rel="attachment wp-att-2541"><img src="http://www.poszu.com/wp-content/uploads/2012/08/photo-1-4-e1345222909216-500x375.jpg" alt="" title="photo 1 (4)" width="500" height="375" class="aligncenter size-large wp-image-2541" /></a></p>
<p><a href="http://www.poszu.com/2012/08/17/unboxing-the-state-vol-2/photo-2-4-2/" rel="attachment wp-att-2540"><img src="http://www.poszu.com/wp-content/uploads/2012/08/photo-2-4-e1345222885272-487x650.jpg" alt="" title="photo 2 (4)" width="487" height="650" class="aligncenter size-large wp-image-2540" /></a></p>
<p><a href="http://www.poszu.com/2012/08/17/unboxing-the-state-vol-2/photo-3-4/" rel="attachment wp-att-2539"><img src="http://www.poszu.com/wp-content/uploads/2012/08/photo-3-4-e1345222868813-487x650.jpg" alt="" title="photo 3 (4)" width="487" height="650" class="aligncenter size-large wp-image-2539" /></a></p>
<p><a href="http://www.poszu.com/2012/08/17/unboxing-the-state-vol-2/photo-4-4/" rel="attachment wp-att-2538"><img src="http://www.poszu.com/wp-content/uploads/2012/08/photo-4-4-e1345222851767-487x650.jpg" alt="" title="photo 4 (4)" width="487" height="650" class="aligncenter size-large wp-image-2538" /></a></p>
<p><a href="http://www.poszu.com/2012/08/17/unboxing-the-state-vol-2/photo-5-3/" rel="attachment wp-att-2537"><img src="http://www.poszu.com/wp-content/uploads/2012/08/photo-5-3-e1345222827979-487x650.jpg" alt="" title="photo 5 (3)" width="487" height="650" class="aligncenter size-large wp-image-2537" /></a></p>
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		<title>Call for Contributors: A New Zine in the Works!</title>
		<link>http://www.poszu.com/2012/07/10/call-for-contributors-a-new-zine-in-the-works/</link>
		<comments>http://www.poszu.com/2012/07/10/call-for-contributors-a-new-zine-in-the-works/#comments</comments>
		<pubDate>Wed, 11 Jul 2012 00:35:38 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Material Cargo]]></category>
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		<description><![CDATA[When you make zines, it is something you can never just quit forever. I&#8217;ve been feeling the itch again since Apopheniac Communiques, which I put together with help from friends last spring. Since that was created entirely with a public call for content put out on the internet and it worked out marvelously, I think [...]]]></description>
				<content:encoded><![CDATA[<p>When you make zines, it is something you can never just quit forever. I&#8217;ve been feeling the itch again since <em><a href="http://www.poszu.com/2011/05/20/apopheniac-communiques/">Apopheniac Communiques</a></em>, which I put together with help from friends last spring. Since that was created entirely with a public call for content put out on the internet and it worked out marvelously, I think I&#8217;ll do a similar thing again.</p>
<p><strong>Contribute!</strong></p>
<p>Here&#8217;s where you come in. Please send to me your poetry, your prose, your fiction and non-fiction, your research, your collated documents, your notes, your drawings, your paintings, your collages, your sound art, your music, and your video. If you send it to me, I will figure out how to use it.</p>
<p>The only qualifications are:</p>
<p>- It is awesome</p>
<p>- It is your original work (define &#8220;original&#8221; how you like, but let&#8217;s say it must at least qualify as fair-use under US definitions)</p>
<p>- That you&#8217;re willing to give me one-time publication rights to include it in a Creative Commons-Attribution-Share-Alike work (which will be assumed if you submit it).</p>
<p>- That you understand that if you submit your 80K novel draft or something equally long, I will most likely include it with some remixing of my own in order to make the zine physically possible. :) </p>
<p>That&#8217;s it. Please email submissions to <a href="mailto:adam@poszu.com">adam@poszu.com</a>.</p>
<p>This is the greatest part for me. I love being able to say to friends, acquaintances, and strangers: &#8220;I know you do awesome things. I would love for you to share some of them with me, so that I can share them with more people.&#8221; If it wasn&#8217;t for your submissions, there would be no zine. But because of your submissions, I get to make a zine. It&#8217;s a beautiful thing.</p>
<p><strong>Format</strong></p>
<p>I put together <em>Apopheniac Communiques</em> in classic zine-style, pasting it all together with print-outs and photocopies, but with this new zine it will probably be more electronic. The format will depend on the submissions that I receive, but I&#8217;m starting with the goal of making an electronic version to go along with the printed version.</p>
<p>This is why I included non-printable things on the list above, like sound recordings and video. Part of the challenge for me will be figuring out how to include diverse media. There will definitely be a black-and-white, ink (or toner) on paper version of this zine. I will have to figure out how to translate music and color images to this form. Will there be QR codes? Will a DVD come with it? Will there be a small circuit that plays lo-fi sound? WILL THERE BE HOLOGRAMS?!?! There will probably be an electronic version that will give me some options, but at this point, I have no idea how it will all work. But it will be awesome to figure it out. So send me whatever. </p>
<p><strong>Other Details You May Care About</strong></p>
<p>I don&#8217;t sell the copies of the finished zine for profit. If I collect money, it is only cover printing costs. Otherwise, I give them away free (last time, I gave them all away free, and just paid for the printing myself).</p>
<p>I tell you this to explain why I can&#8217;t pay your for your submissions, even though I feel that is an important goal for publishers to have. I will, however, provide you with copies of the zine. Additionally, I will provide you with print-ready files of the entire zine, which you may use yourself to reproduce it and sell it if you like, according to the Creative Commons-Attribution-Share-Alike license. The reason I like making zines is to make them. If I wanted to sell zines, I would do that, but I don&#8217;t, and so I won&#8217;t.</p>
<p>Other questions? Email me. And do spread this call around, if you wouldn&#8217;t mind. We got the perfect number of submissions last time, but secretly, I would like to see what I will do if I get a hundred submissions. Give me a challenge of amazing proportions!</p>
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		<title>Multi-Spectrum Twitter Vision Errors on Prometheus</title>
		<link>http://www.poszu.com/2012/06/10/multi-spectrum-twitter-vision-errors-on-prometheus/</link>
		<comments>http://www.poszu.com/2012/06/10/multi-spectrum-twitter-vision-errors-on-prometheus/#comments</comments>
		<pubDate>Mon, 11 Jun 2012 00:15:48 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Emissions]]></category>
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		<category><![CDATA[product]]></category>

		<guid isPermaLink="false">http://www.poszu.com/?p=2481</guid>
		<description><![CDATA[I haven&#8217;t seen Prometheus yet. I actually plan to, which is rare for me. I don&#8217;t think I&#8217;ve seen a new release film in the theater for over two years. I have a hype allergy&#8211;if someone is excited about a film, in such a way that it might convince me to see it, it actually [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.poszu.com/2012/06/10/multi-spectrum-twitter-vision-errors-on-prometheus/nostromo/" rel="attachment wp-att-2483"><img src="http://www.poszu.com/wp-content/uploads/2012/06/Nostromo.jpg" alt="" title="Nostromo" width="400" height="324" class="aligncenter size-full wp-image-2483" /></a></p>
<p>I haven&#8217;t seen <em>Prometheus</em> yet. I actually plan to, which is rare for me. I don&#8217;t think I&#8217;ve seen a new release film in the theater for over two years. I have a hype allergy&#8211;if someone is excited about a film, in such a way that it might convince me to see it, it actually kills the experience, because I&#8217;m afraid that the film won&#8217;t live up to the hype, and therefore my low expectations become a self-fulfilling prophecy.</p>
<p>This odd cultural auto-immune disorder notwithstanding, this is the <em>Alien</em> saga, and so I know I&#8217;m going to see it one way or another, so I might as well go eat some overpriced popcorn while I do it.</p>
<p>However, until I can overcome my self-preserving inertia, I am fascinated by the Twitter conversations about it. </p>
<p>This is the way I normally judge whether or not I want to see a film. Rather than read reviews written by people with movie tastes based on who-knows-what, I listen to my Twitter feed. My Twitter feed is already filled with an amalgam of folks who I think have interesting opinions, but whom I don&#8217;t necessarily agree with perfectly. I set my feed up as a spectrum, shining out into the world of subjectivity with a wide frequency of light, and looking for what is reflected back. Of course, I don&#8217;t want everything reflected back, as the sea of popular opinion is a vacuous wasteland, absorbing light, rather than twinkling it back to me. But I get a good image to guide me, fine-tuned over the years.</p>
<p>Except, that with <em>Prometheus</em>, I am getting a glitched out radar image that doesn&#8217;t make any sense. Naturally, my Twitter feed never agrees on anything. There is the range of spectrum that responds well to comicbook-oriented films, there is the spectrum set that reflects on art films. There is the SF spectrum, with all its various hues. And there is the &#8220;dark art&#8221; set, that shines with a UV intensity against anything cryptic or alien. In this case, everything was coming back awry. No particular color of light was resolving into a clear image.</p>
<p>This is not a bad thing, it&#8217;s just weird. I have no idea what to think of this film, because I&#8217;m getting glitchy results that don&#8217;t match how the correlated data I&#8217;ve analyzed in the past.</p>
<p>I have a theory as to why, but not having seen the film yet, it&#8217;s just a theory. Think of people you may have met who <em>really</em> like <em>Harry Potter</em>, or <em>Twilight</em>, or <em>Lord of the Rings</em>, or something like that. When the film comes out, they most likely love it, because it is the film of the thing they love. It&#8217;s like planting a sunflower, and then, what do you know, a sunflower blooms! Everything is awesome.</p>
<p>Alien, in many ways, is the &#8220;film of the thing they love&#8221; for me and many other people. However, there was no book that is simply adapted into a film. It is adapting something more bizarre, more diverse and cultural diffuse, and attempting to make a film of it. <em>Blade Runner</em> is also a film of it. William Gibson sometimes writes books of it. There are dozens and dozens of blogs and Tumblrs about it. I follow many Twitter accounts that tweet about it. But what it <em>is</em>, is the hard part to explain. Again, depending on the light with which you are trying to view it, it will look differently. And yet, Alien was most definitely a film of it. We know that. That&#8217;s why for many people, it&#8217;s a classic film.</p>
<p>As to whether <em>Prometheus</em> is a film of it, that remains to be seen. What is confusing right now is that some people think that it is, some people think that it isn&#8217;t. Additionally, we are trying to resolve those feelings with the idea that it most certainly is a film related to <em>Alien</em>, which was part of it, and yet the prequel might not be part of it, or at least we are definitely not sure.</p>
<p>I wish there was a way to quantify this subjective dissonance, because I would love to compare it to the Twitter Vision glitching that happens when/if a <em>Blade Runner</em> sequel comes out. Perhaps there will be more consternation&#8211;or maybe, if <em>Blade Runner</em> is much more foundational than even <em>Alien</em>, perhaps there will simply be more univocal dislike. </p>
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		<title>The Problem with Homeless Hotspots</title>
		<link>http://www.poszu.com/2012/03/12/the-problem-with-homeless-hotspots/</link>
		<comments>http://www.poszu.com/2012/03/12/the-problem-with-homeless-hotspots/#comments</comments>
		<pubDate>Tue, 13 Mar 2012 06:23:02 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Emissions]]></category>
		<category><![CDATA[economy]]></category>
		<category><![CDATA[product]]></category>
		<category><![CDATA[tech]]></category>

		<guid isPermaLink="false">http://www.poszu.com/?p=2402</guid>
		<description><![CDATA[1. The clear, obvious reason that the company that did this does not have the best intentions is in the name. &#8220;Homeless&#8221;. What does that even mean in this context? Did they check to make sure the people they gave hotspots to don&#8217;t have a place to sleep at night? Or did they have to [...]]]></description>
				<content:encoded><![CDATA[<p><strong>1.</strong> The clear, obvious reason that the company that did this <em>does not</em> have the best intentions is in the name. &#8220;Homeless&#8221;. What does that even mean in this context? Did they check to make sure the people they gave hotspots to don&#8217;t have a place to sleep at night? Or did they have to be people who are not only houseless, but hang around downtown, too (as if there are no homeless people in the suburbs)? What was the criteria? How does &#8220;homeless&#8221; factor in <em>at all</em> to the required task at hand? If this was just a job, or just charity, they could have taken out a Craiglist Ad. &#8220;Wanted: people without anything to do, to earn tips for providing Wifi to conference goers.&#8221; Just like a hundred other low-paid, sub-work gigs that are advertised and taken by people who need cash, every day of the year, in every city on earth. Not a mention of &#8220;homelessness&#8221; in that ad. And yet, we have the name: &#8220;Homeless Hotspots&#8221;. Their choice of an alliterative title for this start-up is the calling card of insensitivity and mockery. They might as well have called it &#8220;Bum Spots&#8221;, or something just as painfully derogatory.</p>
<p><strong>2.</strong> All of which is to say, this is endemic of a huge perception problem regarding houselessness. One of the reasons that I use the corrected term &#8220;houseless&#8221; is that it points back to the actual problem. It hasn&#8217;t been converted into a class of untouchable people, &#8220;the homeless&#8221;. In American culture, &#8220;homeless&#8221; is something that you can &#8220;look like&#8221;. Something that you can &#8220;talk like&#8221;. It neglects to be aware of the facts of the issue of houselessness, which is that all kinds of people are without a place to take shelter at night. People with jobs, people without jobs, families, children, the elderly, students, and yes, people with mental health and substance abuse problems. All of these people are houseless; they are united by their lack of shelter, not, that they need to pick up some cash tips or find something to do with their lives. Of course, when we say &#8220;homeless&#8221;, we think of that class, of that particularly unwanted set of transients that cause problems in front of the the grocery store, block the sidewalk in the shopping district, or that we have to come uncomfortably close to on public transit. This lame hotspot idea does everything to reinforce that perception of an untouchable class, and nothing to alleviate the problem of a lack of affordable housing.</p>
<p><strong>3.</strong> Houseless people don&#8217;t need cash. <em>They need shelter.</em> Of course, we all need cash, and those who are houseless often have a number of precarities. But the term defines the need, and it defines the specific problem. Houseless people do not need jobs, per se. They need a place to sleep at night, so they can be well rested in the morning to go to a job, or look for one. Houselessness does not define a state of &#8220;needing something to do&#8221;, it defines needing a place to go when one is doing what one does during the day.</p>
<p><strong>3B.</strong> You know what people who are hard up really need? Transportation. Even when there are services available, they are often spread out across the city. And if you are houseless and forced to carry all your possessions with you all day long, that makes life pretty difficult. How do you get to the doctor? To a job interview? To a court date? Someone should point a start-up towards that problem. Oh yeah&#8211;not real profitable, probably.</p>
<p><strong>4.</strong> There are start-ups to help the houseless. Here&#8217;s one in Portland: <a href="http://www.portlandoccupier.org/2012/01/30/sleep-is-a-human-right/">Right to Dream 2</a>. Of course, it&#8217;s not trying to make money, it&#8217;s trying to overturn laws that make it illegal for people to sleep outside in the city. Their catchy slogan? &#8220;Sleep is a human right.&#8221; If you are concerned about houselessness, you should call your city government and ask them to make sure that tent cities are given permits.</p>
<p><strong>5.</strong> I already complained on Twitter that a big stupid aspect of the Homeless Hotspots is that it gives a lot of bleeding hearts the right to sound self-righteous about houselessness, because now they can talk about houselessness in the same sentence as SXSW and 4G internet. I won&#8217;t really repeat that, because it doesn&#8217;t make me feel any better to complain about it, and just kind of annoyed. But, I do wish that the internet didn&#8217;t have to use annoying knee-jerk reactions to viral social media stories as the opportunity to actually educate people about social justice issues (cf. Uganda) but here we are. I guess no opportunity is a bad opportunity. So, just one more time: <em><a href="http://www.nationalhomeless.org/factsheets/How_Many.html">estimates guess that 3.5 million people experience homelessness in a given year in the United States</a>. That is over 1% of the population. Almost none of them have Wifi hotspots.</em></p>
<p><strong>6.</strong> So let&#8217;s say that this was just a program that paid people (any people willing to do so) to carry a Wifi hotspot. Okay, kind of interesting. Now, let&#8217;s say that the company trying this service created a pilot program to help people who are often on the streets (who may indeed by houseless) to get the first place in line for these programs. Okay, that&#8217;s more interesting. Then, let&#8217;s pretend that the company also started a bunch of on-the-street tech solutions, like quick cell phone charging, SIM card re-ups, Google Search Service, or single-use phone calls and phone cards, all provided by these foot-traffic retailers. Give them a Symbol device, and I bet you can have them trained in an hour. Now we&#8217;re talking. That is potentially a sustainable business model that would not only provide real jobs and provide a service. As the saying goes, the street finds a use for things, at that would be letting the street sell its own tech. Every single one of those services I just mentioned are not useful, but they are things that people on the street actively need, and are currently ripped off for by larger businesses, for whom it is not profitable to maintain a pay phone, or a public computer, etc. But this so-called start up is not letting the street find its own uses for things, it&#8217;s forcing the street to adopt to the needs of a tech conference.</p>
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		<title>Smashwords vs. Paypal Update</title>
		<link>http://www.poszu.com/2012/03/02/smashwords-vs-paypal-update/</link>
		<comments>http://www.poszu.com/2012/03/02/smashwords-vs-paypal-update/#comments</comments>
		<pubDate>Sat, 03 Mar 2012 04:33:51 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Emissions]]></category>
		<category><![CDATA[product]]></category>
		<category><![CDATA[sex]]></category>
		<category><![CDATA[words]]></category>

		<guid isPermaLink="false">http://www.poszu.com/?p=2398</guid>
		<description><![CDATA[Smashwords is trying to fight Paypal on the censorship issue. Good for them! What follows is clipped without internal edits from an email from Smashwords (I&#8217;m a Smashwords author, though none of my books are threatened by Paypal&#8217;s attempt at censorship.) PAYPAL CENSORSHIP UPDATE ________________________________________ In case you haven&#8217;t heard, about two weeks ago, PayPal [...]]]></description>
				<content:encoded><![CDATA[<p><em>Smashwords is trying to fight Paypal on the censorship issue. Good for them! What follows is clipped without internal edits from an email from Smashwords (I&#8217;m a Smashwords author, though none of my books are threatened by Paypal&#8217;s attempt at censorship.)</em></p>
<p>PAYPAL CENSORSHIP UPDATE<br />
________________________________________</p>
<p>In case you haven&#8217;t heard, about two weeks ago, PayPal contacted Smashwords and<br />
gave us a surprise ultimatum:  Remove all titles containing bestiality, rape<br />
or incest, otherwise they threatened to deactivate our PayPal account.  We engaged<br />
them in discussions and on Monday they gave us a temporary reprieve as we continue<br />
to work in good faith to find a suitable solution.</p>
<p>PayPal tells us that their crackdown is necessary so that they can remain in<br />
compliance with the requirements of the banks and credit card associations (likely<br />
Visa, MasterCard, Discover, American Express, though they didn&#8217;t mention them<br />
by name).</p>
<p>Last Friday, I sent the following email to our erotica authors and publishers:<br />
 https://www.smashwords.com/press/release/27   Then on Monday, I issued an update,<br />
and announced we would delay enforcement of PayPal&#8217;s guidelines so we and PayPal<br />
could continue our discussions:  https://www.smashwords.com/press/release/28</p>
<p>THE PROBLEM:</p>
<p>PayPal is asking us to censor legal fiction.  Regardless of how one views topics<br />
of rape, bestiality and incest, these topics are pervasive in mainstream fiction.<br />
 We believe this crackdown is really targeting erotica writers.  This is unfair,<br />
and it marks a slippery slope.  We don&#8217;t want credit card companies or financial<br />
institutions telling our authors what they can write and what readers can read.<br />
 Fiction is fantasy.  It&#8217;s not real.  It&#8217;s legal.</p>
<p>THE SOLUTION:</p>
<p>There&#8217;s no easy solution.  Legally, PayPal and the credit card companies probably<br />
have the right to decide how their services are used. Unfortunately, since they&#8217;re<br />
the moneyrunners, they control the oxygen that feeds digital commerce.</p>
<p>Many Smashwords authors have suggested we find a different payment processor.<br />
 That&#8217;s not a good long term solution, because if credit card companies are behind<br />
this, they&#8217;ll eventually force crackdowns elsewhere.  PayPal works well for us.<br />
In addition to running all credit card processing at the Smashwords.com store,<br />
PayPal is how we pay all our authors outside the U.S.  My conversations with<br />
PayPal are ongoing and have been productive, yet I have no illusion that the<br />
road ahead will be simple, or that the outcome will be favorable.</p>
<p>BUILDING A COALITION OF SUPPORT:</p>
<p>Independent advocacy groups are considering taking on the PayPal censorship case.<br />
 I&#8217;m supporting the development of this loose-knit coalition of like-minded groups<br />
who believe that censorship of legal fiction should not be allowed. We will grow<br />
the coalition. Each group will have its own voice and tactics  I&#8217;m working with<br />
them because we share a common cause to protect books from censorship.  Earlier<br />
today I had conversations with the Electronic Frontier Foundation (EFF), The<br />
American Booksellers Foundation for Free Expression (ABFFE) and the National<br />
Coalition Against Censorship (NCAC).  I briefed them on the Smashwords/PayPal<br />
situation, explained the adverse affect this crackdown will have on some of our<br />
authors and customers, and shared my intention to continue working with PayPal<br />
in a positive manner to move the discussion forward.</p>
<p>The EFF blogged about the issue a few days ago:  https://www.eff.org/deeplinks/2012/02/legal-censorship-paypal-makes-habit-deciding-what-users-can-read<br />
 Today, ABFFE and NCAC issued a press release:  http://www.scribd.com/doc/83549049/NCAC-ABFFE-Letter-To-PayPal-eBay-re-Ebook-Refusal-2012</p>
<p>I will not be on the streets with torch in hand calling for PayPal&#8217;s head, but<br />
I will encourage interested parties to get involved and speak their piece.  This<br />
is where you come in&#8230;</p>
<p>HOW YOU CAN HELP:</p>
<p>Although erotica authors are being targeted, this is an issue that should concern<br />
all indie authors. It affects indies disproportionately because indies are the<br />
ones pushing the boundaries of fiction. Indies are the ones out there publishing<br />
without the (fading) protective patina of a &#8220;traditional publisher&#8221; to lend them<br />
legitimacy. We indies only have each other.</p>
<p>Several Smashwords authors have contacted me to stress that this censorship affects<br />
women disproportionately.  Women write a lot of the erotica, and they&#8217;re also<br />
the primary consumers of erotica.  They&#8217;re also the primary consumers of mainstream<br />
romance, which could also come under threat if PayPal and the credit card companies<br />
were to overly enforce their too-broad and too-nebulous obsenity clauses (I think<br />
this is unlikely, but at the same time, why would dubious consent be okay in<br />
mainstream romance but not okay in erotica? If your write paranormal, can your<br />
were-creatures not get it on with one another, or is that bestiality?  The insanity<br />
needs to stop here. These are not questions an author, publisher or distributor<br />
of legal fiction should have to answer.).</p>
<p>All writers and their readers should stand up and voice their opposition to financial<br />
services companies censoring books.  Authors should have the freedom to publish<br />
legal fiction, and readers should have the freedom to read what they want.</p>
<p>These corporations need to hear from you.  Pick up the phone and call them.<br />
Email them.  Start petitions.  Sign petitions.  Blog your opposition to censorship.<br />
 Encourage your readers to do the same.  Pass the word among your social networks.<br />
 Contact your favorite bloggers and encourage them to follow this story.  Contact<br />
your local newspaper and offer to let them interview you so they can hear a local<br />
author&#8217;s perspective on this story of international significance. If you have<br />
connections to mainstream media, encourage them to pick up on the story.  Encourage<br />
them to call the credit card companies and pose this simple question, &#8220;PayPal<br />
says they&#8217;re trying to enforce the policies of credit card companies.  Why are<br />
you censoring legal fiction?&#8221;</p>
<p>Below are links to the companies waiting to hear from you. Click the link and<br />
you&#8217;ll find their phone numbers, executive names and postal mailing addresses.<br />
 Be polite, respectful and professional, and encourage your friends and followers<br />
to do the same.  Let them know you want them out of the business of censoring<br />
legal fiction.</p>
<p>Tell the credit card companies you want them to give PayPal permission to sell<br />
your ebooks without censorship or discrimination.  Let them know that PayPal&#8217;s<br />
policies are out of step with the major online ebook retailers who already accept<br />
your books as they are.  Address your calls, emails (if you can find the email)<br />
and paper letters (yes paper!) to the executives.  Post open letters to them<br />
on your blog, then tweet and Facebook hyperlinks to your letters.  Force the<br />
credit card companies to join the discussion about censorship.  And yes, express<br />
your feelings and opinions to PayPal as well.  Don&#8217;t scream at them.  Ask them<br />
to work on your behalf to protect you and your readers from censorship.  Tell<br />
them how their proposed censorship will harm you and your fellow writers.</p>
<p>Visa:</p>
<p>http://finance.yahoo.com/q/pr?s=V+Profile</p>
<p>American Express:</p>
<p>http://finance.yahoo.com/q/pr?s=AXP+Profile</p>
<p>MasterCard:</p>
<p>http://finance.yahoo.com/q/pr?s=MA+Profile</p>
<p>Discover:</p>
<p>http://finance.yahoo.com/q/pr?s=DFS+Profile</p>
<p>Ebay (owns PayPal):</p>
<p>http://finance.yahoo.com/q/pr?s=ebay+Profile</p>
<p>_________</p>
<p>Starting Sunday, if our email systems can handle it, we will send out an email<br />
to several hundred thousand registered Smashwords members who are opted in to<br />
receive occasional Smashwords service updates.  The email will combine Read an<br />
Ebook Week with the censorship call to action.  Let&#8217;s start a little fire, shall<br />
we?</p>
<p>Thank you for your continuing support of Smashwords.  With your help, we can<br />
move mountains.</p>
<p>Best wishes,</p>
<p>Mark</p>
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